Slovenian media server manufacturer Lightact has announced that version 3.0.5 of its software deepens integration with Unreal Engine and provides multi-server syncing.
Lightact now features 2-way sharing of textures and variables between Lightact and Unreal Engine and also introduces LightNet and LightSync which enable multi-server syncing.
Lightact is an integrated suite combining standard media server functionalities such as projection mapping, multi-screen video output and DMX lighting control with real-time rendering capabilities and reliability features aimed at permanent installations.
The suite includes Lightact Cloud installation monitoring solution and Lightact WebUIs client user interfaces.
Lightact also includes a real-time 3D rendering engine and Unreal Engine integration. Lightact v3.0.5 is available on Lightact's online shop.