Ahead of InfoComm 2016, Sony has announced the launch of CLEDIS display technology, a large-scale canvas using LEDs as the light source.
It has been designed for large-scale display and visual entertainment and for a range of commercial applications where intricately detailed video displays and realistic simulation is required on a large scale. Applications range from industrial product design and manufacturing for automotive, through to displays in theme parks, museums, high-traffic lobbies and showrooms, as well as boardrooms and broadcast studios.
The CLEDIS self-emitting display technology uses R (red), G (green), and B (blue) ultrafine LEDs mounted on the display surface, with each pixel emitting light independently. Each pixel is composed of one separate R, G and B ultrafine LED, with the light source only 0.003 mm2 in size. The remaining surface area is more than 99% black.
The display is able to achieve a viewing angle of nearly 180 degrees, with corner-to-corner image uniformity in terms of brightness and colour, even on a large screen. And has a brightness of 1000 cd/m2 (1000 nits), producing imagery with 10-bit colour depth and a wide colour gamut (approximately 140% of sRGB).
The solution also features Sony’s pixel drive circuitry, to achieve a frame response of up to 120 frames per second (fps). This is designed for sports, concerts, or training simulations, where users need to present large screen visuals with no delay or motion artifacts.
The scalable canvas is made up of multiple display units (each measuring 403 x 453 mm) that can be joined together.
The CLEDIS display solution will be shown for the first time in public at InfoComm 2016 (Booth C7708) in June in an 8Kx2K, 9.7m x 2.7m configuration, and is planned to be available in Europe in Q1 2017.